THE FIRST COLLECTION / 001—006
Small boards.
Good company.
Six games, one place to play. No account needed to start.
You're in.
What should we call you?
This is the only thing you will ever type about yourself. Change it later, any time.
No email. No password. Your name lives in this lobby only.
SOLO
Mines
Your rack
Selected tiles · tap in run order
Draft edits apply only after Play turn validates every set. Draw discards the draft.
Every move tells a story.
Make a move to begin your replay.
The lobby is not hidden from you. It is not yours yet.
Finish any solo game and this panel becomes the lobby. The gate opens on evidence of play, never on a claim.
Players
Tables
Custody: your parent, not you. This address was created and is held by the parent it was created under; at the first level that parent is the host. You do not hold its keys and cannot sign with it. It is shown so that nothing about it is hidden from you.
All characters, wrapped — never elided. Truncating an address you do not control is a small lie about how much you know.